# Alpha3D > The easiest way to create game-ready 3D models. AI-powered platform that generates 3D meshes from text, images, or multi-view references, then handles retopology, UV unwrapping, AI texturing, and format conversion. The full 3D pipeline in one place. Alpha3D is a subscription web app. The €5/mo Tester tier ships 90 3D credits per month; higher tiers start at €16/mo (Basic). All paid plans get 20% off annual billing. Generated assets are commercial-use on any paid plan. Alphred is the platform's conversational AI agent. Instead of clicking through separate tools, users describe what they want in chat and Alphred chains the right tools together (image generation, background removal, 3D generation, retopology, texturing). Alphred runs on a separate credit pool (Alphred credits) from 3D operation credits, so chat usage does not silently burn through generation budget. The platform is built for game developers, technical artists, 3D printing hobbyists, product teams building AR/3D experiences, and creators who want to ship 3D without learning Blender first. ## Core tools - [Text to 3D](https://www.alpha3d.io/text-to-3d): Generate a 3D model from a natural-language prompt. PBR materials, three quality tiers, exports as GLB / FBX / OBJ. 42 credits per generation. - [Image to 3D](https://www.alpha3d.io/image-to-3d): Reconstruct a 3D model from a single reference photo. The AI infers the unseen sides from learned 3D priors. 42 credits. - [Multi-view to 3D](https://www.alpha3d.io/multi-view-to-3d): Build a 3D model from 2 to 8 reference photos. Higher geometric accuracy than single-image; best for product visualisation and capture-style work. 42 credits. - [Smart Topology](https://www.alpha3d.io/smart-retopology): Retopology — rebuilds a mesh's polygon flow without changing its shape. Three quality tiers, quad or triangle output. Produces game-ready geometry that animates, deforms, and renders well. 60 credits. - [UV Unwrapping](https://www.alpha3d.io/uv-unwrapping): Generate clean, non-overlapping UV layouts ready for painting or baking. AI-driven seam placement. 12 credits. - [AI Texturing](https://www.alpha3d.io/ai-texturing): Generate PBR texture sets (base colour, normal, metallic, roughness) from a text prompt or reference image. Works on existing meshes with UVs. 54 credits (FBX input) or 61 credits (GLB input, which adds a GLB→FBX conversion). - [Convert 3D](https://www.alpha3d.io/convert-3d): Convert between GLB, FBX, OBJ, and STL formats. Flat 12 credits per conversion regardless of source or target. ## Knowledge base Definitions of common 3D and AI 3D terminology: - [Knowledge Base index](https://www.alpha3d.io/knowledge-base) - [What is GLB?](https://www.alpha3d.io/knowledge-base/what-is-glb) - [What is FBX?](https://www.alpha3d.io/knowledge-base/what-is-fbx) - [What is OBJ?](https://www.alpha3d.io/knowledge-base/what-is-obj) - [What is STL?](https://www.alpha3d.io/knowledge-base/what-is-stl) - [What is PBR?](https://www.alpha3d.io/knowledge-base/what-is-pbr) - [What is a normal map?](https://www.alpha3d.io/knowledge-base/what-is-a-normal-map) - [What is UV unwrapping?](https://www.alpha3d.io/knowledge-base/what-is-uv-unwrapping) - [What is AI texturing?](https://www.alpha3d.io/knowledge-base/what-is-ai-texturing) - [What is retopology?](https://www.alpha3d.io/knowledge-base/what-is-retopology) - [Quad vs triangle mesh](https://www.alpha3d.io/knowledge-base/quad-vs-triangle-mesh) - [What is low-poly modelling?](https://www.alpha3d.io/knowledge-base/what-is-low-poly) - [What is a game-ready 3D model?](https://www.alpha3d.io/knowledge-base/what-is-a-game-ready-3d-model) - [What is text-to-3D?](https://www.alpha3d.io/knowledge-base/what-is-text-to-3d) - [What is image-to-3D?](https://www.alpha3d.io/knowledge-base/what-is-image-to-3d) - [What is multi-view to 3D?](https://www.alpha3d.io/knowledge-base/what-is-multi-view-to-3d) ## Use cases - [AI 3D for game developers](https://www.alpha3d.io/ai-3d-for-game-developers): Game-ready props, characters, and environment dressing for Unity, Unreal, and other engines. Topology, UVs, and PBR materials suitable for direct engine import. - [AI 3D for 3D printing](https://www.alpha3d.io/ai-3d-for-3d-printing): Generate models from text or photo, clean the mesh with Smart Topology, export STL ready for Cura, PrusaSlicer, or Bambu Studio. - [AI 3D for AR and VR](https://www.alpha3d.io/ai-3d-for-ar-vr): Lightweight GLB output with embedded PBR, controlled polycount, optimised for AR Quick Look, Scene Viewer, WebXR, and Unity AR pipelines. - [AI 3D for e-commerce and product visualisation](https://www.alpha3d.io/ai-3d-for-product-visualization): Turn product photos into interactive 3D for product pages. Multi-view in for accuracy, GLB out for model-viewer and AR previews. Predictable per-SKU cost. ## Format converters Each pair runs through the Convert 3D tool at a flat 12 3D credits: - [GLB to FBX](https://www.alpha3d.io/glb-to-fbx) - [FBX to GLB](https://www.alpha3d.io/fbx-to-glb) - [GLB to OBJ](https://www.alpha3d.io/glb-to-obj) - [OBJ to GLB](https://www.alpha3d.io/obj-to-glb) - [FBX to OBJ](https://www.alpha3d.io/fbx-to-obj) - [OBJ to FBX](https://www.alpha3d.io/obj-to-fbx) - [GLB to STL](https://www.alpha3d.io/glb-to-stl): GLB to STL for 3D printing - [FBX to STL](https://www.alpha3d.io/fbx-to-stl): FBX to STL for 3D printing - [OBJ to STL](https://www.alpha3d.io/obj-to-stl): OBJ to STL for 3D printing ## Guides In-depth guides and tutorials on AI 3D generation, game development, 3D modelling, the metaverse, and 3D printing. Full library (100+ articles, browsable + searchable by category) at the hub: - [Knowledge base hub](https://www.alpha3d.io/kb/): All guides, grouped by category. - [10 best AI game generators](https://www.alpha3d.io/kb/game-development/best-ai-game-generators/) - [What makes a 3D asset game-ready?](https://www.alpha3d.io/kb/game-development/game-ready-assets/) - [Create a 3D character from a photo](https://www.alpha3d.io/kb/game-development/create-3d-character-from-photo/) - [How to create a 3D model from photos](https://www.alpha3d.io/kb/generate-3d/how-to-create-3d-model-from-photos/) - [Create a 3D model of yourself](https://www.alpha3d.io/kb/generate-3d/create-a-3d-model-of-yourself/) - [AI retopology explained](https://www.alpha3d.io/kb/3d-modelling/ai-retopology/) - [Types of 3D modeling](https://www.alpha3d.io/kb/3d-modelling/types-of-3d-modeling/) - [How to add 3D models to Blender](https://www.alpha3d.io/kb/3d-modelling/how-to-add-3d-models-to-blender/) - [Image to 3D print](https://www.alpha3d.io/kb/3d-printing/image-to-3d-print/) - [Converting VR videos to 2D](https://www.alpha3d.io/kb/metaverse/vr-to-2d-converter/) ## Comparisons with other AI 3D tools Side-by-side comparisons based on each product's public documentation: - [Alpha3D vs Meshy](https://www.alpha3d.io/meshy-alternative) - [Alpha3D vs Tripo](https://www.alpha3d.io/tripo-alternative) - [Alpha3D vs Rodin](https://www.alpha3d.io/rodin-alternative) - [Alpha3D vs CSM (Common Sense Machines)](https://www.alpha3d.io/csm-alternative) ## Pricing and company - [Pricing](https://www.alpha3d.io/pricing): Tester (€5/mo, 90 3D credits + 1,000 Alphred credits per month). Basic (€16/mo, 1,000 3D credits, ~35 models). Creator (€100/mo, 3,200 3D credits, ~107 models, recommended for shipping teams). Creator Pro (€150/mo, 10,000 3D credits, ~333 models, highest self-serve tier). Enterprise (custom, case-priced). All paid plans get 20% off annual billing. - [FAQ](https://www.alpha3d.io/faq): Common questions about credits, formats, commercial use, Alphred, and the production pipeline. - [About](https://www.alpha3d.io/about): Team backgrounds (alumni from Meta, Magic Leap, Google, Canva, Bolt) and mission. - [Contact](https://www.alpha3d.io/contact) ## Optional - [News & Stories](https://www.alpha3d.io/news): Long-form articles on AI 3D, the production pipeline, real-time engine workflows, and what we are building at Alpha3D. - [Whitepaper](https://www.alpha3d.io/whitepaper) - [Careers](https://www.alpha3d.io/career) - [Privacy Policy](https://www.alpha3d.io/privacy) - [Terms of Service](https://www.alpha3d.io/terms)